Notices
10/27INFORMATIONSupport Medal Cost10/26IMPORTANTFree Deals10/26IMPORTANTVIP Draws10/25INFORMATIONParty Chat10/22IMPORTANTProud Mode10/21IMPORTANTStory Quests 526-97910/21IMPORTANTVariable Special Attacks10/20IMPORTANTSpirit points and ranks10/20IMPORTANTEnemy attacks10/20INFORMATIONSpecial Attack animations10/20INFORMATIONSpirit Tricks10/20INFORMATIONLogin Bonus10/20INFORMATIONShop10/19INFORMATIONTraits10/18IMPORTANTMedal skills10/16IMPORTANTAbout game data updates10/16INFORMATIONDifferences from the original game10/16INFORMATIONMissions10/14INFORMATIONSupernova and Dual Meow Wow
INFORMATION10/27

Support Medal Cost

The support Medals (EXP Medals such as Huey, Dewey, Louie and Scrooge, Moogle Medals, Boost Medals such as Chip, Dale and Magic Mirror, Cid, and the Evolve Medals such as Merlin, Flora, Fantasia Mickey and the Blue Fairy) now show cost 999, like the Trait Medals.

They cannot be set on a Keyblade and played: the cost only makes this clear (not original: the original data had cost 0).

IMPORTANT10/26

Free Deals

Free Deals are the free banners with one draw a day, such as the anniversary and holiday draws and the VIP Free Deals.

All Free Deals share one free draw a day: when more than one is in the Shop, choose which one to draw. The draw comes back the next day (not original: each Free Deal had its own daily draw).

Free Deals from past periods can be kept in the Shop from the Banner Catalog like the other banners. Keeping more of them, one after another, does not add draws.

In the Banner Catalog the filter Free Deals shows them all. VIP Free Deals also need the VIP benefit (see the VIP Draws notice).

IMPORTANT10/26

VIP Draws

The VIP Draws of the original Shop are back: 52 VIP versions of the deals from December 2018 to November 2019. A VIP Draw costs the same as the standard draw and adds the original VIP extras of its deal, such as a closer guarantee of the featured Medal or more Magic Mirrors. The VIP Free Deals (one free draw a day) need the VIP benefit too, as in the original.

In the original game VIP Draws needed a paid weekly pass. Here nothing is sold: you get the VIP benefit by completing all the Weekly Missions of a week. It then lasts for the rest of that week and the whole next week (not original).

The Weekly Missions include Raid Bosses and Union Cross, which are not available yet: until they come back the VIP benefit cannot be earned and VIP Draws show a padlock.

This rule is temporary and will be reviewed when the game balance is studied again.

INFORMATION10/25

Party Chat

The Chat button at the top of the home screen opens your party chat again, as in the original game. You need to be in a party: create one from the Party menu.

Your party has only you as a member, so the chat shows only your own messages and stickers (up to 40 characters per message, the last 1000 messages are kept). It works like a notepad for now.

Stickers: 7 of the original stickers are available. The others had Japanese text drawn in them and are not shown (reconstructed list).

IMPORTANT10/22

Proud Mode

Proud Mode is open: the hard version of the Story Quests, from Quest 1 to Quest 979. Tap Proud Mode in the Story Quests list.

It opens when you complete Story Quest 500. Then the Proud Quests open one at a time, in order, like the Story.

Each Proud Quest has stronger enemies, a fixed Keyblade (your own Keyblade of that kind, at its level) and a condition on which Medals may use their Special Attack. Continues are not available and Friend Medals cannot be used.

If you do not have the Keyblade of a quest yet, the quest cannot be started: for example Proud Quest 216 needs Stroke of Midnight (Story Quest 595) and Proud Quest 444 needs Fairy Stars (Story Quest 683).

From Proud Quest 801 all three objectives must be completed together in the same run.

Rewards

What is reconstructed

IMPORTANT10/21

Story Quests 526-979

The Story now goes on after Quest 525, up to Quest 979, with the original maps, enemies, objectives and rewards wherever they survive. The parts that were lost are reconstructed, as explained below.

Quests and enemies

Objectives and rewards

Worlds

IMPORTANT10/21

Variable Special Attacks

Special Attacks whose damage depends on a condition (for example "Inflicts more damage the higher your HP") show their damage range again, as in the original game: the Medal details show "x7.12 - 8.64" instead of a single value, and in battle the damage follows the condition.

For 65 Special Attacks the original values are known and are used as they were. All the other condition-based Special Attacks (642 of later Medals) now have their damage range too: HP, HP or defense paid, turns passed, attacks in succession, gauges full or used, gauges of the previous or next Medal, enemies defeated, Lux, a single enemy left, skills triggered, slot number, party size, poisoned, asleep or paralyzed targets. The lowest and highest damage come from the community Medal list, and the way damage grows between them follows the battle formula of the original game (reconstructed).

For some conditions no original attack of the same kind is known (gauges of the previous or next Medal, less Lux, skills triggered, lower slot, party size): the curve between the lowest and the highest damage is reconstructed from a similar condition, so the damage in between may differ a little from the original.

Special Attacks that are "more powerful when critical hit" (18) deal the lowest damage normally and the highest damage on a critical hit.

Before this change, about 100 condition-based Special Attacks dealt their highest damage every time, so they may now feel weaker when the condition is not met.

IMPORTANT10/20

Spirit points and ranks

Spirit points of each Medal, the points needed for each Spirit rank and the 6th slot multiplier now follow the original values (community wiki): from x1.00 at rank 1 to x3.90 at rank 17 (2,592 points). Medals give points by their Special Attack Bonus level (15 to 270), with fixed values for Event, VIP, Prime, Supernova and some special Medals (up to 360), and 20% more with at least one trait.

Your Spirit rank may be lower than before: the earlier values were estimates.

Medals without a Special Attack Bonus level (below 6★) give 15 points (reconstructed: the original value is not documented).

IMPORTANT10/20

Enemy attacks

Enemies use their original attacks again: power, targets, boosts and healing as in the original game. Enemies such as Poison Apple, Neoshadow, Creeper Plant or Ice Plant can poison, put to sleep or paralyze you again (Esuna of your Spirit cures it). Before, every enemy used one of three simple attacks, so some battles may now be harder.

The hit effect of some enemy attacks is not in the game data: those attacks show a standard hit effect (reconstructed).

INFORMATION10/20

Special Attack animations

Special Attacks use their original animations again, and the number of hits you see is always the one written on the Medal ("Deals 13 hits" = 13 hits). The total damage does not change.

For about 700 Special Attacks the original animation is known: it is used as it was. Some later Medals (for example "Ars Solum EX") use the animation of the original attack with the same name.

For the other Special Attacks the original animation is lost: they use the original animation of another Special Attack with the same number of hits (reconstructed). Support Special Attacks (healing, boosts) use the original support animations.

A few Special Attacks still use a simple animation, because their only copy is incomplete.

Supernovas deal 1 hit (4 for "Reversed Strike All M"), as in the original game. Which Supernova animation each Medal used is not known: each Supernova uses one of the original Supernova animations with that number of hits (reconstructed).

INFORMATION10/20

Spirit Tricks

All 22 Tricks of your Spirit work in battle, unlocked by Spirit rank as in the original game: Steal I-III, Blast I-V, Esuna I, HP Recovery I, Poison, Paralysis and Sleep Boost I, P/S/M Attack Boost I-II and Combo I-III. Only the highest level of each Trick is active.

The original Trick data is lost: effects, ranks, charges and chances come from the community wiki, and how each Trick works in battle comes from the game itself. Some values are reconstructed: the "low HP" limit of Blast (25% of the enemy’s HP), the strength of Poison Boost and Sleep Boost, the ailments cured by Esuna, and how many times per battle P/S/M Attack Boost can trigger (once per turn, with no battle limit).

Blast hits with a hidden attack that deals exactly its damage (10,000 to 750,000). Steal picks one enemy drop per battle (50% chance for each enemy that drops an item) and gives it x2, x3 or x4.

INFORMATION10/20

Login Bonus

The Login Bonus is back: log in once a day for the Daily Login Bonus (a 5-day cycle: 100, 100, 200, 200 and 300 Jewels, the amounts used from 2017 to the end of the game) and the Total Login Bonus (Jewels and titles on the original milestone days, up to day 1850). The rewards arrive in your Presents.

The login day changes at 08:00 UTC, together with the Daily Missions. In the original game it changed at 4:00 a.m. Pacific Time.

Missing a day does not restart the 5-day cycle: it goes on from the day you reached (reconstructed: the original rule is not documented).

Special Login Bonuses (campaigns with gifts on set dates) will come with the events.

INFORMATION10/20

Shop

The first banner in the Shop, Banner Catalog, cannot be drawn: tap its Details to see the banners and the Medals they contain.

Draws cost Jewels or Tickets earned in the game. Draw Odds shows the rates used by this restoration.

Guarantees work as on the original banners: the yellow line under a banner counts down the draws left to its guaranteed Medal.

When a guarantee covers too many Medals to name them all, the yellow line names the kind of Medal from the banner's original notice instead (for example "A SN or higher Medal is guaranteed! Draws left: 3"). This wording is written by this restoration.

Every original banner is in the Banner Catalog. Banners unlock as you progress through the Story; in the original game they followed the calendar.

Weekly rotation

Seasonal banners

Keep one banner in the Shop

Catalog filters

INFORMATION10/19

Traits

Fusing two copies of the same Medal gives it a random trait, as in the original game. Copies of different rarities of the same Medal count too. One fusion gives one trait, even with several copies; Special Attack dots and the Special Attack Bonus still count every copy.

When all trait slots are full you choose which trait to replace, or tap Skip to keep your traits. If you close the game before choosing, the choice comes back the next time you log in.

The chances of each trait were never published: here each of the 11 traits has the same chance (reconstructed). The stronger traits added in 2020 (Extra Attack: 50% Power, Enemy DEF -70%, STR +1500, Damage in Raids +50%) are available only from the Moogle Shop.

Evolved versions count as the same Medal: SN, SN+ and SN++ of the same character, or a Medal and its Supernova, share their Album slot and give each other traits (reconstructed from the original deals: Trait Medal #130 was sold for SN+ - KH III Xemnas, the wiki lists it for SN - KH III Xemnas).

Trait Medals are back: grey 6★ Medals that belong to one Medal and share its Album slot. Fused onto their Medal they give a trait and one Special Attack dot, or unlock or re-roll the Special Attack Bonus when the dots are full; fused onto other Medals they only give EXP. Their pictures are recreated in black and white from their Medal, and their EXP and sell price are those of their Medal (reconstructed).

IMPORTANT10/18

Medal skills

Medal skills are reconstructed: 25 of the 163 skills use the original values, the other 138 are rebuilt from the community skill list (power and max trigger rate from the wiki, other values estimated). Some long descriptions are shortened.

After each mission, the Skill EXP of the battle goes to every Medal in your deck that has a skill. The original server could not know which Medals you used, so this is our deduction.

Combo skills marked "& GA 0", "& GA 1" and "& GA 2" make the special attack cost 0, 1 or 2 gauges; when the skill is checked is our estimate, as no original value was found.

Scrooge Medals from the Skills to Thrill deals come with the skill shown on their banner, at max level. Other new Scrooge Medals get a skill picked by rarity, because the original skill depended on where the Scrooge came from. Scrooges you already own keep their skill.

IMPORTANT10/16

About game data updates

Every Monday and on the 1st of each month, the game downloads updated game data (missions and events).

The first time you open the game after an update, loading takes longer than usual. Please keep the app open until the home screen appears. Later logins are fast again.

If the app is closed during the download, nothing is lost: the download simply starts again the next time you open the game.

INFORMATION10/16

Differences from the original game

Game and progress

Medals

Shop and draws

Seasonal banners and pinned banner

Purchases

INFORMATION10/16

Missions

Open the scroll under your avatar on the home screen to see your Beginner, Daily, Weekly and Limited Missions, then tap Receive to collect the rewards.

Daily Missions reset every day, Weekly Missions every Monday and Limited Missions with their campaign: the time left is shown on each tab.

Limited campaigns come back in turn. A campaign that gives a Medal joins the rotation only once your Story reaches the date it ran in the original game (for example the "Defeat 100 enemies!" campaign with SN++ - FF7R Aerith, April 2020).

Rewards that you can own only once (Medals, titles, Spirit parts) are given once: when their campaign comes back, the missions you already collected are not shown again. Missions you did not finish in time come back, and finished rewards you did not collect go to your Presents.

INFORMATION10/14

Supernova and Dual Meow Wow

Equipping a Supernova Medal lets you unleash its powerful Supernova once per quest: tap the button under the Burst gauge during your turn.

To unlock or raise the Supernova of a Medal, use Evolve with five identical Dual Meow Wow Medals; the base Medal must be at its max level.

Re-Union X · a fan restoration of Kingdom Hearts Union χ[Cross], not affiliated with Square Enix or Disney · the in-game Notices, exported from the server · project on GitHub